In 2011 I worked on Star Trek - Infinite Space, a Unity based browser 3D-Game. I made a lot of spaceships and spacestations for this project. Sadly it was never released. All Assets are approaved by Michael and Denise Okuda, the writers of the styleguide for the hole Star Trek universe. All ships and Stations are build to appear very small on the screen and from a top-down perspective so there is a lack of details and the Bumplines are a lot stronger than in the original Star Trek ships and stations.
Please note that the Tangent Space on the normalmap bakes is baked for Unity, so there might be some slide shadingissues in the marmoset viewer on certain viewangles.
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