Sculpted Materials (2017 - 2018)
Sculpted Materials (2017 - 2018)

All Materials including sourcefiles are availlable at https://gumroad.com/marvintischler

Revisited some old materials and added new ones. All Materials are based on maxmodels, substance Hightmaps or directly in ZBrushs. Used Marmoset and XNormal for baking, texturing is done in photoshop and a little bit in Substance Painter. Rendered in Marmoset.

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