The first time I touched a 3D Program I was only eleven years old. From this moment I was infected. As soon as I was able to buy my own PC I practiced and soon started to modifiy Games. Then I got my feet into the Industry at Keen Games, working as a 3D Artist on several titles from handheld to mobile and AAA Games. After almost eight years I figured it is time to try my own business as a Freelance Environment & Texture Artist.
After a year of learning, practicing and trying to get from being an okay artist to a good artist I started my own business. Now I can provide assets in stylized or realistic look at the highest quality.
I worked as an environment artist on the mobile game "Olympus Rising". I did all the buildings and the environment animations.
I mainly worked as an Environment artist but also did some jobs on characters, UI and special effects. The projects began small but became bigger over time and so did my responsabiltys in the projects. I worked for many platforms such as PC, XBox, Playstation, Nintento Wii and handhelds.